Use Case Name |
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AR gaming |
Description |
By using AR technology, AR gaming is to apply virtual models to the real world and then provides game entertainment experience in a world of virtual-reality combination, which is difficult to experience in reality. People can interact with virtual objects controlled by game operations in the foreground of the real world. For many consumers, immersion is a key factor in their enjoyment of games, and AR can help users achieve such experiences exactly. For example, Alice wears AR glasses at home and opens an AR golf game application. The AR glasses display a virtual sand table of golf course and golf ball through the spatial location on the floor of her house. Alice needs to use a certain gesture to hit the golf ball and make it go into the hole. Finally, the AR golf game application can calculate Alice's score. AR gaming can also support multi-player games. Alice invites Bob and Clare to play an online AR shooting game in her living room. They wear AR glasses, log in to the AR shooting game application, select the multi-player team mode, and then they can control the shooting action through a gesture or the tethering device. The virtual target set in the shot game will appear in the living room, and have corresponding response according to their operation and display in their AR glasses. Then they can complete the game task and upgrade. |
Categorization |
Media Type:
Visual / Audio, 3D
Media Source Type:
CGI (Computer-Generated Imagery)
Delivery:
Uplink, Download, Interactive
Device Type:
XR5G-A2, XR5G-A3, XR5G-A4, XR5G-A5
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Preconditions |
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Requirements |
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Feasibility and Industry Practices |
There are some AR game demonstration examples using AR glasses.
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Potential Standardization Status and Needs |
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