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RFC 8095


Services Provided by IETF Transport Protocols and Congestion Control Mechanisms

Part 2 of 3, p. 20 to 38
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3.6.  Datagram Congestion Control Protocol (DCCP)

   The Datagram Congestion Control Protocol (DCCP) [RFC4340] is an IETF
   Standards Track bidirectional transport protocol that provides
   unicast connections of congestion-controlled messages without
   providing reliability.

   The DCCP Problem Statement [RFC4336] describes the goals that DCCP
   sought to address.  It is suitable for applications that transfer
   fairly large amounts of data and that can benefit from control over
   the trade-off between timeliness and reliability [RFC4336].

   DCCP offers low overhead, and many characteristics common to UDP, but
   can avoid "re-inventing the wheel" each time a new multimedia
   application emerges.  Specifically, it includes core transport
   functions (feature negotiation, path state management, RTT
   calculation, PMTUD, etc.): DCCP applications select how they send
   packets and, where suitable, choose common algorithms to manage their
   functions.  Examples of applications that can benefit from such
   transport services include interactive applications, streaming media,
   or on-line games [RFC4336].

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3.6.1.  Protocol Description

   DCCP is a connection-oriented datagram protocol that provides a
   three-way handshake to allow a client and server to set up a
   connection and provides mechanisms for orderly completion and
   immediate teardown of a connection.

   A DCCP protocol instance can be extended [RFC4340] and tuned using
   additional features.  Some features are sender-side only, requiring
   no negotiation with the receiver; some are receiver-side only; and
   some are explicitly negotiated during connection setup.

   DCCP uses a Connect packet to initiate a session and permits each
   endpoint to choose the features it wishes to support.  Simultaneous
   open [RFC5596], as in TCP, can enable interoperability in the
   presence of middleboxes.  The Connect packet includes a Service Code
   [RFC5595] that identifies the application or protocol using DCCP,
   providing middleboxes with information about the intended use of a

   The DCCP service is unicast-only.

   It provides multiplexing to multiple sockets at each endpoint using
   port numbers.  An active DCCP session is identified by its four-tuple
   of local and remote IP addresses and local and remote port numbers.

   The protocol segments data into messages that are typically sized to
   fit in IP packets but may be fragmented if they are smaller than the
   maximum packet size.  A DCCP interface allows applications to request
   fragmentation for packets larger than PMTU, but not larger than the
   maximum packet size allowed by the current congestion control
   mechanism (Congestion Control Maximum Packet Size (CCMPS)) [RFC4340].

   Each message is identified by a sequence number.  The sequence number
   is used to identify segments in acknowledgments, to detect
   unacknowledged segments, to measure RTT, etc.  The protocol may
   support unordered delivery of data and does not itself provide
   retransmission.  DCCP supports reduced checksum coverage, a partial
   payload protection mechanism similar to UDP-Lite.  There is also a
   Data Checksum option, which when enabled, contains a strong Cyclic
   Redundancy Check (CRC), to enable endpoints to detect application
   data corruption.

   Receiver flow control is supported, which limits the amount of
   unacknowledged data that can be outstanding at a given time.

   A DCCP Reset packet may be used to force a DCCP endpoint to close a
   session [RFC4340], aborting the connection.

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   DCCP supports negotiation of the congestion control profile between
   endpoints, to provide plug-and-play congestion control mechanisms.
   Examples of specified profiles include "TCP-like" [RFC4341], "TCP-
   friendly" [RFC4342], and "TCP-friendly for small packets" [RFC5622].
   Additional mechanisms are recorded in an IANA registry (see

   A lightweight UDP-based encapsulation (DCCP-UDP) has been defined
   [RFC6773] that permits DCCP to be used over paths where DCCP is not
   natively supported.  Support for DCCP in NAPT/NATs is defined in
   [RFC4340] and [RFC5595].  Upper-layer protocols specified on top of
   DCCP include DTLS [RFC5238], RTP [RFC5762], and Interactive
   Connectivity Establishment / Session Description Protocol (ICE/SDP)

3.6.2.  Interface Description

   Functions expected for a DCCP API include: Open, Close, and
   Management of the progress a DCCP connection.  The Open function
   provides feature negotiation, selection of an appropriate Congestion
   Control Identifier (CCID) for congestion control, and other
   parameters associated with the DCCP connection.  A function allows an
   application to send DCCP datagrams, including setting the required
   checksum coverage and any required options.  (DCCP permits sending
   datagrams with a zero-length payload.)  A function allows reception
   of data, including indicating if the data was used or dropped.
   Functions can also make the status of a connection visible to an
   application, including detection of the maximum packet size and the
   ability to perform flow control by detecting a slow receiver at the

   There is no API currently specified in the RFC Series.

3.6.3.  Transport Features

   The transport features provided by DCCP are:

   o  unicast transport,

   o  connection-oriented communication with feature negotiation and
      application-to-port mapping,

   o  signaling of application class for middlebox support (implemented
      using Service Codes),

   o  port multiplexing,

   o  unidirectional or bidirectional communication,

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   o  message-oriented delivery,

   o  unreliable delivery with drop notification,

   o  unordered delivery,

   o  flow control (implemented using the slow receiver function), and

   o  partial and full payload error detection (with optional strong
      integrity check).

3.7.  Transport Layer Security (TLS) and Datagram TLS (DTLS) as a

   Transport Layer Security (TLS) [RFC5246] and Datagram TLS (DTLS)
   [RFC6347] are IETF protocols that provide several security-related
   features to applications.  TLS is designed to run on top of a
   reliable streaming transport protocol (usually TCP), while DTLS is
   designed to run on top of a best-effort datagram protocol (UDP or
   DCCP [RFC5238]).  At the time of writing, the current version of TLS
   is 1.2, defined in [RFC5246]; work on TLS version is 1.3 [TLS-1.3]
   nearing completion.  DTLS provides nearly identical functionality to
   applications; it is defined in [RFC6347] and its current version is
   also 1.2.  The TLS protocol evolved from the Secure Sockets Layer
   (SSL) [RFC6101] protocols developed in the mid-1990s to support
   protection of HTTP traffic.

   While older versions of TLS and DTLS are still in use, they provide
   weaker security guarantees.  [RFC7457] outlines important attacks on
   TLS and DTLS.  [RFC7525] is a Best Current Practices (BCP) document
   that describes secure configurations for TLS and DTLS to counter
   these attacks.  The recommendations are applicable for the vast
   majority of use cases.

3.7.1.  Protocol Description

   Both TLS and DTLS provide the same security features and can thus be
   discussed together.  The features they provide are:

   o  Confidentiality

   o  Data integrity

   o  Peer authentication (optional)

   o  Perfect forward secrecy (optional)

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   The authentication of the peer entity can be omitted; a common web
   use case is where the server is authenticated and the client is not.
   TLS also provides a completely anonymous operation mode in which
   neither peer's identity is authenticated.  It is important to note
   that TLS itself does not specify how a peering entity's identity
   should be interpreted.  For example, in the common use case of
   authentication by means of an X.509 certificate, it is the
   application's decision whether the certificate of the peering entity
   is acceptable for authorization decisions.

   Perfect forward secrecy, if enabled and supported by the selected
   algorithms, ensures that traffic encrypted and captured during a
   session at time t0 cannot be later decrypted at time t1 (t1 > t0),
   even if the long-term secrets of the communicating peers are later

   As DTLS is generally used over an unreliable datagram transport such
   as UDP, applications will need to tolerate lost, reordered, or
   duplicated datagrams.  Like TLS, DTLS conveys application data in a
   sequence of independent records.  However, because records are mapped
   to unreliable datagrams, there are several features unique to DTLS
   that are not applicable to TLS:

   o  Record replay detection (optional).

   o  Record size negotiation (estimates of PMTU and record size
      expansion factor).

   o  Conveyance of IP don't fragment (DF) bit settings by application.

   o  An anti-DoS stateless cookie mechanism (optional).

   Generally, DTLS follows the TLS design as closely as possible.  To
   operate over datagrams, DTLS includes a sequence number and limited
   forms of retransmission and fragmentation for its internal
   operations.  The sequence number may be used for detecting replayed
   information, according to the windowing procedure described in
   Section of [RFC6347].  DTLS forbids the use of stream
   ciphers, which are essentially incompatible when operating on
   independent encrypted records.

3.7.2.  Interface Description

   TLS is commonly invoked using an API provided by packages such as
   OpenSSL, wolfSSL, or GnuTLS.  Using such APIs entails the
   manipulation of several important abstractions, which fall into the
   following categories: long-term keys and algorithms, session state,
   and communications/connections.

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   Considerable care is required in the use of TLS APIs to ensure
   creation of a secure application.  The programmer should have at
   least a basic understanding of encryption and digital signature
   algorithms and their strengths, public key infrastructure (including
   X.509 certificates and certificate revocation), and the Sockets API.
   See [RFC7525] and [RFC7457], as mentioned above.

   As an example, in the case of OpenSSL, the primary abstractions are
   the library itself, method (protocol), session, context, cipher, and
   connection.  After initializing the library and setting the method, a
   cipher suite is chosen and used to configure a context object.
   Session objects may then be minted according to the parameters
   present in a context object and associated with individual
   connections.  Depending on how precisely the programmer wishes to
   select different algorithmic or protocol options, various levels of
   details may be required.

3.7.3.  Transport Features

   Both TLS and DTLS employ a layered architecture.  The lower layer is
   commonly called the "record protocol".  It is responsible for:

   o  message fragmentation,

   o  authentication and integrity via message authentication codes

   o  data encryption, and

   o  scheduling transmission using the underlying transport protocol.

   DTLS augments the TLS record protocol with:

   o  ordering and replay protection, implemented using sequence

   Several protocols are layered on top of the record protocol.  These
   include the handshake, alert, and change cipher spec protocols.
   There is also the data protocol, used to carry application traffic.
   The handshake protocol is used to establish cryptographic and
   compression parameters when a connection is first set up.  In DTLS,
   this protocol also has a basic fragmentation and retransmission
   capability and a cookie-like mechanism to resist DoS attacks.  (TLS
   compression is not recommended at present).  The alert protocol is
   used to inform the peer of various conditions, most of which are
   terminal for the connection.  The change cipher spec protocol is used
   to synchronize changes in cryptographic parameters for each peer.

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   The data protocol, when used with an appropriate cipher, provides:

   o  authentication of one end or both ends of a connection,

   o  confidentiality, and

   o  cryptographic integrity protection.

   Both TLS and DTLS are unicast-only.

3.8.  Real-Time Transport Protocol (RTP)

   RTP provides an end-to-end network transport service, suitable for
   applications transmitting real-time data, such as audio, video or
   data, over multicast or unicast transport services, including TCP,
   UDP, UDP-Lite, DCCP, TLS, and DTLS.

3.8.1.  Protocol Description

   The RTP standard [RFC3550] defines a pair of protocols: RTP and the
   RTP Control Protocol (RTCP).  The transport does not provide
   connection setup, instead relying on out-of-band techniques or
   associated control protocols to setup, negotiate parameters, or tear
   down a session.

   An RTP sender encapsulates audio/video data into RTP packets to
   transport media streams.  The RFC Series specifies RTP payload
   formats that allow packets to carry a wide range of media and
   specifies a wide range of multiplexing, error control, and other
   support mechanisms.

   If a frame of media data is large, it will be fragmented into several
   RTP packets.  Likewise, several small frames may be bundled into a
   single RTP packet.

   An RTP receiver collects RTP packets from the network, validates them
   for correctness, and sends them to the media decoder input queue.
   Missing packet detection is performed by the channel decoder.  The
   playout buffer is ordered by time stamp and is used to reorder
   packets.  Damaged frames may be repaired before the media payloads
   are decompressed to display or store the data.  Some uses of RTP are
   able to exploit the partial payload protection features offered by
   DCCP and UDP-Lite.

   RTCP is a control protocol that works alongside an RTP flow.  Both
   the RTP sender and receiver will send RTCP report packets.  This is
   used to periodically send control information and report performance.

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   Based on received RTCP feedback, an RTP sender can adjust the
   transmission, e.g., perform rate adaptation at the application layer
   in the case of congestion.

   An RTCP receiver report (RTCP RR) is returned to the sender
   periodically to report key parameters (e.g., the fraction of packets
   lost in the last reporting interval, the cumulative number of packets
   lost, the highest sequence number received, and the inter-arrival
   jitter).  The RTCP RR packets also contain timing information that
   allows the sender to estimate the network round-trip time (RTT) to
   the receivers.

   The interval between reports sent from each receiver tends to be on
   the order of a few seconds on average, although this varies with the
   session rate, and sub-second reporting intervals are possible for
   high rate sessions.  The interval is randomized to avoid
   synchronization of reports from multiple receivers.

3.8.2.  Interface Description

   There is no standard API defined for RTP or RTCP.  Implementations
   are typically tightly integrated with a particular application and
   closely follow the principles of application-level framing and
   integrated layer processing [ClarkArch] in media processing
   [RFC2736], error recovery and concealment, rate adaptation, and
   security [RFC7202].  Accordingly, RTP implementations tend to be
   targeted at particular application domains (e.g., voice-over-IP,
   IPTV, or video conferencing), with a feature set optimized for that
   domain, rather than being general purpose implementations of the

3.8.3.  Transport Features

   The transport features provided by RTP are:

   o  unicast, multicast, or IPv4 broadcast (provided by lower-layer

   o  port multiplexing (provided by lower-layer protocol),

   o  unidirectional or bidirectional communication (provided by lower-
      layer protocol),

   o  message-oriented delivery with support for media types and other

   o  reliable delivery when using erasure coding or unreliable delivery
      with drop notification (if supported by lower-layer protocol),

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   o  connection setup with feature negotiation (using associated
      protocols) and application-to-port mapping (provided by lower-
      layer protocol),

   o  segmentation, and

   o  performance metric reporting (using associated protocols).

3.9.  Hypertext Transport Protocol (HTTP) over TCP as a Pseudotransport

   The Hypertext Transfer Protocol (HTTP) is an application-level
   protocol widely used on the Internet.  It provides object-oriented
   delivery of discrete data or files.  Version 1.1 of the protocol is
   specified in [RFC7230] [RFC7231] [RFC7232] [RFC7233] [RFC7234]
   [RFC7235], and version 2 is specified in [RFC7540].  HTTP is usually
   transported over TCP using ports 80 and 443, although it can be used
   with other transports.  When used over TCP, it inherits TCP's

   Application-layer protocols may use HTTP as a substrate with an
   existing method and data formats, or specify new methods and data
   formats.  There are various reasons for this practice listed in
   [RFC3205]; these include being a well-known and well-understood
   protocol, reusability of existing servers and client libraries, easy
   use of existing security mechanisms such as HTTP digest
   authentication [RFC7235] and TLS [RFC5246], and the ability of HTTP
   to traverse firewalls, which allows it to work over many types of
   infrastructure and in cases where an application server often needs
   to support HTTP anyway.

   Depending on application need, the use of HTTP as a substrate
   protocol may add complexity and overhead in comparison to a special-
   purpose protocol (e.g., HTTP headers, suitability of the HTTP
   security model, etc.).  [RFC3205] addresses this issue, provides some
   guidelines, and identifies concerns about the use of HTTP standard
   ports 80 and 443, the use of the HTTP URL scheme, and interaction
   with existing firewalls, proxies, and NATs.

   Representational State Transfer (REST) [REST] is another example of
   how applications can use HTTP as a transport protocol.  REST is an
   architecture style that may be used to build applications using HTTP
   as a communication protocol.

3.9.1.  Protocol Description

   The Hypertext Transfer Protocol (HTTP) is a request/response
   protocol.  A client sends a request containing a request method, URI,
   and protocol version followed by message whose design is inspired by

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   MIME (see [RFC7231] for the differences between an HTTP object and a
   MIME message), containing information about the client and request
   modifiers.  The message can also contain a message body carrying
   application data.  The server responds with a status or error code
   followed by a message containing information about the server and
   information about the data.  This may include a message body.  It is
   possible to specify a data format for the message body using MIME
   media types [RFC2045].  The protocol has additional features; some
   relevant to pseudotransport are described below.

   Content negotiation, specified in [RFC7231], is a mechanism provided
   by HTTP to allow selection of a representation for a requested
   resource.  The client and server negotiate acceptable data formats,
   character sets, and data encoding (e.g., data can be transferred
   compressed using gzip).  HTTP can accommodate exchange of messages as
   well as data streaming (using chunked transfer encoding [RFC7230]).
   It is also possible to request a part of a resource using an object
   range request [RFC7233].  The protocol provides powerful cache
   control signaling defined in [RFC7234].

   The persistent connections of HTTP 1.1 and HTTP 2.0 allow multiple
   request/response transactions (streams) during the lifetime of a
   single HTTP connection.  This reduces overhead during connection
   establishment and mitigates transport-layer slow-start that would
   have otherwise been incurred for each transaction.  HTTP 2.0
   connections can multiplex many request/response pairs in parallel on
   a single transport connection.  Both are important to reduce latency
   for HTTP's primary use case.

   HTTP can be combined with security mechanisms, such as TLS (denoted
   by HTTPS).  This adds protocol properties provided by such a
   mechanism (e.g., authentication and encryption).  The TLS
   Application-Layer Protocol Negotiation (ALPN) extension [RFC7301] can
   be used to negotiate the HTTP version within the TLS handshake,
   eliminating the latency incurred by additional round-trip exchanges.
   Arbitrary cookie strings, included as part of the request headers,
   are often used as bearer tokens in HTTP.

3.9.2.  Interface Description

   There are many HTTP libraries available exposing different APIs.  The
   APIs provide a way to specify a request by providing a URI, a method,
   request modifiers, and, optionally, a request body.  For the
   response, callbacks can be registered that will be invoked when the
   response is received.  If HTTPS is used, the API exposes a
   registration of callbacks when a server requests client
   authentication and when certificate verification is needed.

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   The World Wide Web Consortium (W3C) has standardized the
   XMLHttpRequest API [XHR].  This API can be used for sending HTTP/
   HTTPS requests and receiving server responses.  Besides the XML data
   format, the request and response data format can also be JSON, HTML,
   and plain text.  JavaScript and XMLHttpRequest are ubiquitous
   programming models for websites and more general applications where
   native code is less attractive.

3.9.3.  Transport Features

   The transport features provided by HTTP, when used as a
   pseudotransport, are:

   o  unicast transport (provided by the lower-layer protocol, usually

   o  unidirectional or bidirectional communication,

   o  transfer of objects in multiple streams with object content type
      negotiation, supporting partial transmission of object ranges,

   o  ordered delivery (provided by the lower-layer protocol, usually

   o  fully reliable delivery (provided by the lower-layer protocol,
      usually TCP),

   o  flow control (provided by the lower-layer protocol, usually TCP),

   o  congestion control (provided by the lower-layer protocol, usually

   HTTPS (HTTP over TLS) additionally provides the following features
   (as provided by TLS):

   o  authentication (of one or both ends of a connection),

   o  confidentiality, and

   o  integrity protection.

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3.10.  File Delivery over Unidirectional Transport / Asynchronous
       Layered Coding (FLUTE/ALC) for Reliable Multicast

   FLUTE/ALC is an IETF Standards Track protocol specified in [RFC6726]
   and [RFC5775].  It provides object-oriented delivery of discrete data
   or files.  Asynchronous Layer Coding (ALC) provides an underlying
   reliable transport service and FLUTE a file-oriented specialization
   of the ALC service (e.g., to carry associated metadata).  [RFC6726]
   and [RFC5775] are non-backward-compatible updates of [RFC3926] and
   [RFC3450], which are Experimental protocols; these Experimental
   protocols are currently largely deployed in the 3GPP Multimedia
   Broadcast / Multicast Service (MBMS) (see [MBMS], Section 7) and
   similar contexts (e.g., the Japanese ISDB-Tmm standard).

   The FLUTE/ALC protocol has been designed to support massively
   scalable reliable bulk data dissemination to receiver groups of
   arbitrary size using IP Multicast over any type of delivery network,
   including unidirectional networks (e.g., broadcast wireless
   channels).  However, the FLUTE/ALC protocol also supports point-to-
   point unicast transmissions.

   FLUTE/ALC bulk data dissemination has been designed for discrete file
   or memory-based "objects".  Although FLUTE/ALC is not well adapted to
   byte and message streaming, there is an exception: FLUTE/ALC is used
   to carry 3GPP Dynamic Adaptive Streaming over HTTP (DASH) when
   scalability is a requirement (see [MBMS], Section 5.6).

   FLUTE/ALC's reliability, delivery mode, congestion control, and flow/
   rate control mechanisms can be separately controlled to meet
   different application needs.  Section 4.1 of [RFC8085] describes
   multicast congestion control requirements for UDP.

3.10.1.  Protocol Description

   The FLUTE/ALC protocol works on top of UDP (though it could work on
   top of any datagram delivery transport protocol), without requiring
   any connectivity from receivers to the sender.  Purely unidirectional
   networks are therefore supported by FLUTE/ALC.  This guarantees
   scalability to an unlimited number of receivers in a session, since
   the sender behaves exactly the same regardless of the number of

   FLUTE/ALC supports the transfer of bulk objects such as file or
   in-memory content, using either a push or an on-demand mode.  In push
   mode, content is sent once to the receivers, while in on-demand mode,
   content is sent continuously during periods of time that can greatly
   exceed the average time required to download the session objects (see
   [RFC5651], Section 4.2).

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   This enables receivers to join a session asynchronously, at their own
   discretion, receive the content, and leave the session.  In this
   case, data content is typically sent continuously, in loops (also
   known as "carousels").  FLUTE/ALC also supports the transfer of an
   object stream, with loose real-time constraints.  This is
   particularly useful to carry 3GPP DASH when scalability is a
   requirement and unicast transmissions over HTTP cannot be used
   ([MBMS], Section 5.6).  In this case, packets are sent in sequence
   using push mode.  FLUTE/ALC is not well adapted to byte and message
   streaming, and other solutions could be preferred (e.g., FECFRAME
   [RFC6363] with real-time flows).

   The FLUTE file delivery instantiation of ALC provides a metadata
   delivery service.  Each object of the FLUTE/ALC session is described
   in a dedicated entry of a File Delivery Table (FDT), using an XML
   format (see [RFC6726], Section 3.2).  This metadata can include, but
   is not restricted to, a URI attribute (to identify and locate the
   object), a media type attribute, a size attribute, an encoding
   attribute, or a message digest attribute.  Since the set of objects
   sent within a session can be dynamic, with new objects being added
   and old ones removed, several instances of the FDT can be sent, and a
   mechanism is provided to identify a new FDT instance.

   Error detection and verification of the protocol control information
   relies on the underlying transport (e.g., UDP checksum).

   To provide robustness against packet loss and improve the efficiency
   of the on-demand mode, FLUTE/ALC relies on packet erasure coding
   (Application-Layer Forward Error Correction (AL-FEC)).  AL-FEC
   encoding is proactive (since there is no feedback and therefore no
   (N)ACK-based retransmission), and ALC packets containing repair data
   are sent along with ALC packets containing source data.  Several FEC
   Schemes have been standardized; FLUTE/ALC does not mandate the use of
   any particular one.  Several strategies concerning the transmission
   order of ALC source and repair packets are possible, in particular,
   in on-demand mode where it can deeply impact the service provided
   (e.g., to favor the recovery of objects in sequence or, at the other
   extreme, to favor the recovery of all objects in parallel), and
   FLUTE/ALC does not mandate nor recommend the use of any particular

   A FLUTE/ALC session is composed of one or more channels, associated
   to different destination unicast and/or multicast IP addresses.  ALC
   packets are sent in those channels at a certain transmission rate,
   with a rate that often differs depending on the channel.  FLUTE/ALC
   does not mandate nor recommend any strategy to select which ALC
   packet to send on which channel.  FLUTE/ALC can use a multiple rate
   congestion control building block (e.g., Wave and Equation Based Rate

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   Control (WEBRC)) to provide congestion control that is feedback free,
   where receivers adjust their reception rates individually by joining
   and leaving channels associated with the session.  To that purpose,
   the ALC header provides a specific field to carry congestion-control-
   specific information.  However, FLUTE/ALC does not mandate the use of
   a particular congestion control mechanism although WEBRC is mandatory
   to support for the Internet ([RFC6726], Section 1.1.4).  FLUTE/ALC is
   often used over a network path with pre-provisioned capacity
   [RFC8085] where there are no flows competing for capacity.  In this
   case, a sender-based rate control mechanism and a single channel are

   [RFC6584] provides per-packet authentication, integrity, and anti-
   replay protection in the context of the ALC and NORM protocols.
   Several mechanisms are proposed that seamlessly integrate into these
   protocols using the ALC and NORM header extension mechanisms.

3.10.2.  Interface Description

   The FLUTE/ALC specification does not describe a specific API to
   control protocol operation.  Although open source and commercial
   implementations have specified APIs, there is no IETF-specified API
   for FLUTE/ALC.

3.10.3.  Transport Features

   The transport features provided by FLUTE/ALC are:

   o  unicast, multicast, anycast, or IPv4 broadcast transmission,

   o  object-oriented delivery of discrete data or files and associated

   o  fully reliable or partially reliable delivery (of file or in-
      memory objects), using proactive packet erasure coding (AL-FEC) to
      recover from packet erasures,

   o  ordered or unordered delivery (of file or in-memory objects),

   o  error detection (based on the UDP checksum),

   o  per-packet authentication,

   o  per-packet integrity,

   o  per-packet replay protection, and

   o  congestion control for layered flows (e.g., with WEBRC).

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3.11.  NACK-Oriented Reliable Multicast (NORM)

   NORM is an IETF Standards Track protocol specified in [RFC5740].  It
   provides object-oriented delivery of discrete data or files.

   The protocol was designed to support reliable bulk data dissemination
   to receiver groups using IP Multicast but also provides for point-to-
   point unicast operation.  Support for bulk data dissemination
   includes discrete file or computer memory-based "objects" as well as
   byte and message streaming.

   NORM can incorporate packet erasure coding as a part of its selective
   Automatic Repeat reQuest (ARQ) in response to negative
   acknowledgments from the receiver.  The packet erasure coding can
   also be proactively applied for forward protection from packet loss.
   NORM transmissions are governed by TCP-Friendly Multicast Congestion
   Control (TFMCC) [RFC4654].  The reliability, congestion control, and
   flow control mechanisms can be separately controlled to meet
   different application needs.

3.11.1.  Protocol Description

   The NORM protocol is encapsulated in UDP datagrams and thus provides
   multiplexing for multiple sockets on hosts using port numbers.  For
   loosely coordinated IP Multicast, NORM is not strictly connection-
   oriented although per-sender state is maintained by receivers for
   protocol operation.  [RFC5740] does not specify a handshake protocol
   for connection establishment.  Separate session initiation can be
   used to coordinate port numbers.  However, in-band "client-server"
   style connection establishment can be accomplished with the NORM
   congestion control signaling messages using port binding techniques
   like those for TCP client-server connections.

   NORM supports bulk "objects" such as file or in-memory content but
   also can treat a stream of data as a logical bulk object for purposes
   of packet erasure coding.  In the case of stream transport, NORM can
   support either byte streams or message streams where application-
   defined message boundary information is carried in the NORM protocol
   messages.  This allows the receiver(s) to join/rejoin and recover
   message boundaries mid-stream as needed.  Application content is
   carried and identified by the NORM protocol with encoding symbol
   identifiers depending upon the Forward Error Correction (FEC) Scheme
   [RFC5052] configured.  NORM uses NACK-based selective ARQ to reliably
   deliver the application content to the receiver(s).  NORM proactively
   measures round-trip timing information to scale ARQ timers
   appropriately and to support congestion control.  For multicast

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   operation, timer-based feedback suppression is used to achieve group
   size scaling with low feedback traffic levels.  The feedback
   suppression is not applied for unicast operation.

   NORM uses rate-based congestion control based upon the TCP-Friendly
   Rate Control (TFRC) [RFC5348] principles that are also used in DCCP
   [RFC4340].  NORM uses control messages to measure RTT and collect
   congestion event information (e.g., reflecting a loss event or ECN
   event) from the receiver(s) to support dynamic adjustment or the
   rate.  TCP-Friendly Multicast Congestion Control (TFMCC) [RFC4654]
   provides extra features to support multicast but is functionally
   equivalent to TFRC for unicast.

   Error detection and verification of the protocol control information
   relies on the on the underlying transport (e.g., UDP checksum).

   The reliability mechanism is decoupled from congestion control.  This
   allows invocation of alternative arrangements of transport services,
   for example, to support, fixed-rate reliable delivery or unreliable
   delivery (that may optionally be "better than best effort" via packet
   erasure coding) using TFRC.  Alternative congestion control
   techniques may be applied, for example, TFRC with congestion event
   detection based on ECN.

   While NORM provides NACK-based reliability, it also supports a
   positive acknowledgment (ACK) mechanism that can be used for receiver
   flow control.  This mechanism is decoupled from the reliability and
   congestion control, supporting applications with different needs.
   One example is use of NORM for quasi-reliable delivery, where timely
   delivery of newer content may be favored over completely reliable
   delivery of older content within buffering and RTT constraints.

3.11.2.  Interface Description

   The NORM specification does not describe a specific API to control
   protocol operation.  A freely available, open-source reference
   implementation of NORM is available at
   <>, and a documented
   API is provided for this implementation.  While a sockets-like API is
   not currently documented, the existing API supports the necessary
   functions for that to be implemented.

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3.11.3.  Transport Features

   The transport features provided by NORM are:

   o  unicast or multicast transport,

   o  unidirectional communication,

   o  stream-oriented delivery in a single stream or object-oriented
      delivery of in-memory data or file bulk content objects,

   o  fully reliable (NACK-based) or partially reliable (using erasure
      coding both proactively and as part of ARQ) delivery,

   o  unordered delivery,

   o  error detection (relies on UDP checksum),

   o  segmentation,

   o  data bundling (using Nagle's algorithm),

   o  flow control (timer-based and/or ACK-based), and

   o  congestion control (also supporting fixed-rate reliable or
      unreliable delivery).

3.12.  Internet Control Message Protocol (ICMP)

   The Internet Control Message Protocol (ICMP) [RFC792] for IPv4 and
   ICMP for IPv6 [RFC4443] are IETF Standards Track protocols.  It is a
   connectionless unidirectional protocol that delivers individual
   messages, without error correction, congestion control, or flow
   control.  Messages may be sent as unicast, IPv4 broadcast, or
   multicast datagrams (IPv4 and IPv6), in addition to anycast

   While ICMP is not typically described as a transport protocol, it
   does position itself over the network layer, and the operation of
   other transport protocols can be closely linked to the functions
   provided by ICMP.

   Transport protocols and upper-layer protocols can use received ICMP
   messages to help them make appropriate decisions when network or
   endpoint errors are reported, for example, to implement ICMP-based
   Path MTU Discovery (PMTUD) [RFC1191] [RFC1981] or assist in
   Packetization Layer PMTUD (PLPMTUD) [RFC4821].  Such reactions to
   received messages need to protect from off-path data injection

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   [RFC8085] to avoid an application receiving packets created by an
   unauthorized third party.  An application therefore needs to ensure
   that all messages are appropriately validated by checking the payload
   of the messages to ensure they are received in response to actually
   transmitted traffic (e.g., a reported error condition that
   corresponds to a UDP datagram or TCP segment was actually sent by the
   application).  This requires context [RFC6056], such as local state
   about communication instances to each destination (e.g., in TCP,
   DCCP, or SCTP).  This state is not always maintained by UDP-based
   applications [RFC8085].

3.12.1.  Protocol Description

   ICMP is a connectionless unidirectional protocol.  It delivers
   independent messages, called "datagrams".  Each message is required
   to carry a checksum as an integrity check and to protect from
   misdelivery to an unintended endpoint.

   ICMP messages typically relay diagnostic information from an endpoint
   [RFC1122] or network device [RFC1812] addressed to the sender of a
   flow.  This usually contains the network protocol header of a packet
   that encountered a reported issue.  Some formats of messages can also
   carry other payload data.  Each message carries an integrity check
   calculated in the same way as for UDP; this checksum is not optional.

   The RFC Series defines additional IPv6 message formats to support a
   range of uses.  In the case of IPv6, the protocol incorporates
   neighbor discovery [RFC4861] [RFC3971] (provided by ARP for IPv4) and
   Multicast Listener Discovery (MLD) [RFC2710] group management
   functions (provided by IGMP for IPv4).

   Reliable transmission cannot be assumed.  A receiving application
   that is unable to run sufficiently fast, or frequently, may miss
   messages since there is no flow or congestion control.  In addition,
   some network devices rate-limit ICMP messages.

3.12.2.  Interface Description

   ICMP processing is integrated in many connection-oriented transports
   but, like other functions, needs to be provided by an upper-layer
   protocol when using UDP and UDP-Lite.

   On some stacks, a bound socket also allows a UDP application to be
   notified when ICMP error messages are received for its transmissions

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   Any response to ICMP error messages ought to be robust to temporary
   routing failures (sometimes called "soft errors"), e.g., transient
   ICMP "unreachable" messages ought to not normally cause a
   communication abort [RFC5461] [RFC8085].

3.12.3.  Transport Features

   ICMP does not provide any transport service directly to applications.
   Used together with other transport protocols, it provides
   transmission of control, error, and measurement data between
   endpoints or from devices along the path to one endpoint.

(page 38 continued on part 3)

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