Tech-
invite
3GPP
space
IETF
RFCs
SIP
Quick
21
22
23
24
25
26
27
28
29
31
32
33
34
35
36
37
38
4‑5x
Content for
TS 26.260
Word version: 16.0.0
0…
2…
2
References
3
Definitions, symbols and abbreviations
3.1
Definitions
3.2
Symbols
3.3
Abbreviations
4
Objective Test Methodologies for Immersive Audio Systems
4.1
Objective Test Methodologies for Assessment of Immersive Audio Systems in the Sending Direction
4.2
Objective Test Methodologies for Assessment of Immersive Audio Systems in the Receiving Direction
A
Order dependent directions
B
Directions in Gaussian spherical grid
B.1
Definition
B.2
Example loudspeaker array
$
Change history
2
References
3
Definitions, symbols and abbreviations
3.1
Definitions
3.2
Symbols
Word‑p. 6
3.3
Abbreviations
4
Objective Test Methodologies for Immersive Audio Systems
4.1
Objective Test Methodologies for Assessment of Immersive Audio Systems in the Sending Direction
4.1.1
Diffuse-field Send Frequency Response for Scene-based Audio
4.1.1.1
Introduction
4.1.1.2
Definition
Word‑p. 7
4.1.1.3
Test method with periphonic array
Word‑p. 8
4.1.1.3.1
Test Conditions
4.1.1.3.2
Measurement
4.1.1.4
Test method with loudspeaker array and turn table
Word‑p. 9
4.1.1.4.1
Test Conditions
4.1.1.4.2
Measurement
4.1.2
Directional response measurement for scene-based audio
Word‑p. 10
4.1.2.1
Definition
4.1.2.2
Test conditions
4.1.2.3
Measurement
Word‑p. 11
4.2
Objective Test Methodologies for Assessment of Immersive Audio Systems in the Receiving Direction
4.2.1
Headset Binaural Diffuse-field Receive frequency response for Scene-based audio
4.2.1.1
Introduction
4.2.1.2
Definition
4.2.1.3
Test Conditions
4.2.1.4
Measurement
4.2.2
Nominal System Sensitivity in Receive Direction for Channel-based audio
Word‑p. 12
4.2.2.1
Introduction
4.2.2.2
Definition
4.2.2.3
Test Conditions
4.2.2.4
Measurement
4.2.3
Motion to Sound Latency in Dynamic Binaural Rendering Systems
Word‑p. 13
4.2.3.1
Introduction
4.2.3.2
Requirements
4.2.3.3
Calibration
Word‑p. 14
4.2.3.4
Evaluation Environment
4.2.3.5
Data acquisition
Word‑p. 15
4.2.3.6
Data Analysis
A
(Normative) Order dependent directions
Word‑p. 18
B
(Normative) Directions in Gaussian spherical grid
Word‑p. 22
B.1
Definition
B.2
Example loudspeaker array
$
Change history
Word‑p. 23