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TR 26.854
Study on Haptics in 5G Media Services

3GPP‑Page   eToC   LoFT   fToC    CONTENT
V19.0.0 (Wzip)  2025/03  56 p.
Rapporteur:
Mrs. Martin-Cocher, Gaelle
InterDigital, Europe, Ltd.

essential Table of Contents for  TR 26.854  Word version:  19.0.0

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List of Figures and Tables

Figure 4-1closed-loop: remote involvement (top), and local involvement only (bottom)
Figure 4-2open-loop: unidirectional (top ), and bidirectional (bottom)
Figure 4.3-1Audio-visual Haptic end-to-end streaming pipeline
Figure 4.3-2Audio-visual Haptic real-time communication pipeline
Figure 4.3.1-1Haptic studio editing tool
Table 5.2-1use case 3GPP media
Table 5.3-1use case Haptics-enhanced Communication
Table 5.4-1Use-case - Immersive Entertainment
Table 5.5-1use case Immersive multi-modal XR and metaverse
Figure 6.2-1Example of time sampled signals (left: Horse riding 3D angular orientations and linear accelerations captured with an accelerometer, right: texture captured from sound on one direction)
Figure 6.2-2Example of synthetic rendered haptic signal (left: heart beat synthetic signal, right: synthetic rain effect with 4 channels for 4 different locations on the user)
Figure 7.1.1.1-1Objective performances (left: PCM signals, right: parametric signals)
Figure 7.1.1.2-1MPEG Haptics codec architecture
Figure 8.1.1-1Haptics media in the Generalized Media Delivery architecture
Figure 8.1.3.1-1Haptic media functions in the User Plane Architecture for Split management architecture
Figure 8.1.3.1-2Haptic media entities in the XR Baseline Client architecture
Figure 8.2.1-1Functional components of an MTSI client with haptic media support
Table 8.3.1-1Applicability of the 5GMS features to haptics enhanced media streaming services
Figure 8.3.3.1-1Haptics media support in the protocol stack for a basic RTC endpoint
Figure 8.3.3.2-1Haptics media support in the user plane protocol stack for a basic MTSI endpoint
Figure 8.3.4-1Example system for Haptics media enhanced Messaging multimedia message exchange
Figure 8.3.4-2Haptics media enhanced MMBP Player Model
Table 9.1-1Summary of typical haptics media traffic characteristic
Table 10.2-1Tolerable asynchronicity thresholds per use-cases
Table 10.3-1Typical QoS requirements for haptic media enhanced services
Figure 10.4.1-1RTP payload header for Haptics media
Table 10.4.2-1Enumeration MediaType

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