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TR 26.813
Avatar Representation and Communication

3GPP‑Page   eToC   LoFT   fToC    CONTENT
V19.1.0 (Wzip)  2025/06  68 p.
Rapporteur:
Dr. Bouazizi, Imed
Qualcomm Incorporated

essential Table of Contents for  TR 26.813  Word version:  19.1.0

each title links to the equivalent title in the CONTENT
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List of Figures and Tables

Figure 1Full body mesh topology (right : female body, left : male body). The gender-neutral face is zoomed for better visualization
Figure 2Levels of detail of Morgan - From left to right: High (50k), Medium (12k) and Small (5k)
Figure 3Front view of body semantic areas
Figure 4Back view of body semantic areas
Figure 5Front-view of the head. Top line: segmentation areas, bottom line: wireframe areas. (Left) complete head view with the face (white), left eye (red) and right eye (olive green) - (Middle) internal view without the face with the mouth bag (blue) - (Right) view without the face and the mouth bag - upper jaw (light green) and lower jaw (purple)
Figure 6Position of the 63 joints of Morgan
Table 1Morgan's Simplified and Simplistic skeleton joints nomenclature
Figure 7Morgan's face (right to left: front, back, and right profile)
Figure 8Morgan's face details ((a) mouth bag, (b) upper jaw, (c) lower jaw, (d) eyeballs)
Figure 9Morgan's eye details
Figure 10Morgan's eyes model
Figure 11Phase 1 timeline for MPEG avatar representation format
Table 2Requirements for Phase 1 of the MPEG Avatar Representation Format
Figure 12Avatar data model in ARF [25]
Figure 13Reference Avatar Pipeline in ARF
Table 3Facial Animation Sample format in ARF
Table 4Joint Animation Sample format in ARF
Figure 142D Avatar scenarios (top-left: Avatar call, top-right: Virtual anchor, bottom-left: Virtual customer service, bottom-right: Social media)
Figure 152D Avatar DNN model generation process (training)
Table 5Training input data for 2D Avatar DNN model generation
Figure 162D Avatar animation process (inference)
Table 6Possible input data combinations for 2D Avatar animation
Figure 17Avatar Reference Architecture
Figure 18Avatar workflows showing avatar functions performed by different entities
Figure 19Call flow for scene management in calls with avatars
Table 7Data Channel envelope format
Figure 20Mapping Avatar Functions to IMS DC Architecture
Figure 21Avatar generation call Flow
Figure 22Network Centric Call Setup and Capability Negotiation Flow
Figure 23UE Centric Call Setup and Capability Negotiation Flow
Figure 24IMS Avatar Delivery and Animation Flow
Table 8CRUD operations for Avatar management
Figure 25RTC Architecture for Avatar-based Communication
Figure 26Call flow for call setup and capability negotiation
Figure 27Call flow for Avatar Media and Metadata Exchange
Figure 28Generic Pipeline for Deep Learning-based 3D Mesh Watermarking
Figure 29Deep Learning-based 3D Mesh Watermarking for Avatar Protection
Figure 30potential avatar authentication procedure

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