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RFC 8166

Proposed STD
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Remote Direct Memory Access Transport for Remote Procedure Call Version 1

Part 1 of 3, p. 1 to 23
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Obsoletes:    5666

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Internet Engineering Task Force (IETF)                     C. Lever, Ed.
Request for Comments: 8166                                        Oracle
Obsoletes: 5666                                               W. Simpson
Category: Standards Track                                        Red Hat
ISSN: 2070-1721                                                T. Talpey
                                                               June 2017

               Remote Direct Memory Access Transport for
                    Remote Procedure Call Version 1


   This document specifies a protocol for conveying Remote Procedure
   Call (RPC) messages on physical transports capable of Remote Direct
   Memory Access (RDMA).  This protocol is referred to as the RPC-over-
   RDMA version 1 protocol in this document.  It requires no revision to
   application RPC protocols or the RPC protocol itself.  This document
   obsoletes RFC 5666.

Status of This Memo

   This is an Internet Standards Track document.

   This document is a product of the Internet Engineering Task Force
   (IETF).  It represents the consensus of the IETF community.  It has
   received public review and has been approved for publication by the
   Internet Engineering Steering Group (IESG).  Further information on
   Internet Standards is available in Section 2 of RFC 7841.

   Information about the current status of this document, any errata,
   and how to provide feedback on it may be obtained at

[Page 2] 
Copyright Notice

   Copyright (c) 2017 IETF Trust and the persons identified as the
   document authors.  All rights reserved.

   This document is subject to BCP 78 and the IETF Trust's Legal
   Provisions Relating to IETF Documents
   ( in effect on the date of
   publication of this document.  Please review these documents
   carefully, as they describe your rights and restrictions with respect
   to this document.  Code Components extracted from this document must
   include Simplified BSD License text as described in Section 4.e of
   the Trust Legal Provisions and are provided without warranty as
   described in the Simplified BSD License.

   This document may contain material from IETF Documents or IETF
   Contributions published or made publicly available before November
   10, 2008.  The person(s) controlling the copyright in some of this
   material may not have granted the IETF Trust the right to allow
   modifications of such material outside the IETF Standards Process.
   Without obtaining an adequate license from the person(s) controlling
   the copyright in such materials, this document may not be modified
   outside the IETF Standards Process, and derivative works of it may
   not be created outside the IETF Standards Process, except to format
   it for publication as an RFC or to translate it into languages other
   than English.

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Table of Contents

   1.  Introduction  . . . . . . . . . . . . . . . . . . . . . . . .   4
     1.1.  RPCs on RDMA Transports . . . . . . . . . . . . . . . . .   4
   2.  Terminology . . . . . . . . . . . . . . . . . . . . . . . . .   5
     2.1.  Requirements Language . . . . . . . . . . . . . . . . . .   5
     2.2.  RPCs  . . . . . . . . . . . . . . . . . . . . . . . . . .   5
     2.3.  RDMA  . . . . . . . . . . . . . . . . . . . . . . . . . .   8
   3.  RPC-over-RDMA Protocol Framework  . . . . . . . . . . . . . .  10
     3.1.  Transfer Models . . . . . . . . . . . . . . . . . . . . .  10
     3.2.  Message Framing . . . . . . . . . . . . . . . . . . . . .  11
     3.3.  Managing Receiver Resources . . . . . . . . . . . . . . .  11
     3.4.  XDR Encoding with Chunks  . . . . . . . . . . . . . . . .  14
     3.5.  Message Size  . . . . . . . . . . . . . . . . . . . . . .  19
   4.  RPC-over-RDMA in Operation  . . . . . . . . . . . . . . . . .  23
     4.1.  XDR Protocol Definition . . . . . . . . . . . . . . . . .  23
     4.2.  Fixed Header Fields . . . . . . . . . . . . . . . . . . .  28
     4.3.  Chunk Lists . . . . . . . . . . . . . . . . . . . . . . .  30
     4.4.  Memory Registration . . . . . . . . . . . . . . . . . . .  33
     4.5.  Error Handling  . . . . . . . . . . . . . . . . . . . . .  34
     4.6.  Protocol Elements No Longer Supported . . . . . . . . . .  37
     4.7.  XDR Examples  . . . . . . . . . . . . . . . . . . . . . .  38
   5.  RPC Bind Parameters . . . . . . . . . . . . . . . . . . . . .  39
   6.  ULB Specifications  . . . . . . . . . . . . . . . . . . . . .  41
     6.1.  DDP-Eligibility . . . . . . . . . . . . . . . . . . . . .  41
     6.2.  Maximum Reply Size  . . . . . . . . . . . . . . . . . . .  43
     6.3.  Additional Considerations . . . . . . . . . . . . . . . .  43
     6.4.  ULP Extensions  . . . . . . . . . . . . . . . . . . . . .  43
   7.  Protocol Extensibility  . . . . . . . . . . . . . . . . . . .  44
     7.1.  Conventional Extensions . . . . . . . . . . . . . . . . .  44
   8.  Security Considerations . . . . . . . . . . . . . . . . . . .  44
     8.1.  Memory Protection . . . . . . . . . . . . . . . . . . . .  44
     8.2.  RPC Message Security  . . . . . . . . . . . . . . . . . .  46
   9.  IANA Considerations . . . . . . . . . . . . . . . . . . . . .  49
   10. References  . . . . . . . . . . . . . . . . . . . . . . . . .  50
     10.1.  Normative References . . . . . . . . . . . . . . . . . .  50
     10.2.  Informative References . . . . . . . . . . . . . . . . .  51
   Appendix A.  Changes from RFC 5666  . . . . . . . . . . . . . . .  53
     A.1.  Changes to the Specification  . . . . . . . . . . . . . .  53
     A.2.  Changes to the Protocol . . . . . . . . . . . . . . . . .  53
   Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . . .  54
   Authors' Addresses  . . . . . . . . . . . . . . . . . . . . . . .  55

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1.  Introduction

   This document specifies the RPC-over-RDMA version 1 protocol, based
   on existing implementations of RFC 5666 and experience gained through
   deployment.  This document obsoletes RFC 5666.

   This specification clarifies text that was subject to multiple
   interpretations and removes support for unimplemented RPC-over-RDMA
   version 1 protocol elements.  It clarifies the role of Upper-Layer
   Bindings (ULBs) and describes what they are to contain.

   In addition, this document describes current practice using
   RPCSEC_GSS [RFC7861] on RDMA transports.

   The protocol version number has not been changed because the protocol
   specified in this document fully interoperates with implementations
   of the RPC-over-RDMA version 1 protocol specified in [RFC5666].

1.1.  RPCs on RDMA Transports

   RDMA [RFC5040] [RFC5041] [IBARCH] is a technique for moving data
   efficiently between end nodes.  By directing data into destination
   buffers as it is sent on a network, and placing it via direct memory
   access by hardware, the benefits of faster transfers and reduced host
   overhead are obtained.

   Open Network Computing Remote Procedure Call (ONC RPC, often
   shortened in NFSv4 documents to RPC) [RFC5531] is a remote procedure
   call protocol that runs over a variety of transports.  Most RPC
   implementations today use UDP [RFC768] or TCP [RFC793].  On UDP, RPC
   messages are encapsulated inside datagrams, while on a TCP byte
   stream, RPC messages are delineated by a record marking protocol.  An
   RDMA transport also conveys RPC messages in a specific fashion that
   must be fully described if RPC implementations are to interoperate.

   RDMA transports present semantics that differ from either UDP or TCP.
   They retain message delineations like UDP but provide reliable and
   sequenced data transfer like TCP.  They also provide an offloaded
   bulk transfer service not provided by UDP or TCP.  RDMA transports
   are therefore appropriately viewed as a new transport type by RPC.

   In this context, the Network File System (NFS) protocols, as
   described in [RFC1094], [RFC1813], [RFC7530], [RFC5661], and future
   NFSv4 minor versions, are all obvious beneficiaries of RDMA
   transports.  A complete problem statement is presented in [RFC5532].
   Many other RPC-based protocols can also benefit.

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   Although the RDMA transport described herein can provide relatively
   transparent support for any RPC application, this document also
   describes mechanisms that can optimize data transfer even further,
   when RPC applications are willing to exploit awareness of RDMA as the

2.  Terminology

2.1.  Requirements Language

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "OPTIONAL" in this document are to be interpreted as described in BCP
   14 [RFC2119] [RFC8174] when, and only when, they appear in all
   capitals, as shown here.

2.2.  RPCs

   This section highlights key elements of the RPC [RFC5531] and
   External Data Representation (XDR) [RFC4506] protocols, upon which
   RPC-over-RDMA version 1 is constructed.  Strong grounding with these
   protocols is recommended before reading this document.

2.2.1.  Upper-Layer Protocols

   RPCs are an abstraction used to implement the operations of an Upper-
   Layer Protocol (ULP).  "ULP" refers to an RPC Program and Version
   tuple, which is a versioned set of procedure calls that comprise a
   single well-defined API.  One example of a ULP is the Network File
   System Version 4.0 [RFC7530].

   In this document, the term "RPC consumer" refers to an implementation
   of a ULP running on an RPC client endpoint.

2.2.2.  Requesters and Responders

   Like a local procedure call, every RPC procedure has a set of
   "arguments" and a set of "results".  A calling context invokes a
   procedure, passing arguments to it, and the procedure subsequently
   returns a set of results.  Unlike a local procedure call, the called
   procedure is executed remotely rather than in the local application's
   execution context.

   The RPC protocol as described in [RFC5531] is fundamentally a
   message-passing protocol between one or more clients (where RPC
   consumers are running) and a server (where a remote execution context
   is available to process RPC transactions on behalf of those

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   ONC RPC transactions are made up of two types of messages:

      An "RPC Call message" requests that work be done.  This type of
      message is designated by the value zero (0) in the message's
      msg_type field.  An arbitrary unique value is placed in the
      message's XID field in order to match this RPC Call message to a
      corresponding RPC Reply message.

      An "RPC Reply message" reports the results of work requested by an
      RPC Call message.  An RPC Reply message is designated by the value
      one (1) in the message's msg_type field.  The value contained in
      an RPC Reply message's XID field is copied from the RPC Call
      message whose results are being reported.

   The RPC client endpoint acts as a "Requester".  It serializes the
   procedure's arguments and conveys them to a server endpoint via an
   RPC Call message.  This message contains an RPC protocol header, a
   header describing the requested upper-layer operation, and all

   The RPC server endpoint acts as a "Responder".  It deserializes the
   arguments and processes the requested operation.  It then serializes
   the operation's results into another byte stream.  This byte stream
   is conveyed back to the Requester via an RPC Reply message.  This
   message contains an RPC protocol header, a header describing the
   upper-layer reply, and all results.

   The Requester deserializes the results and allows the original caller
   to proceed.  At this point, the RPC transaction designated by the XID
   in the RPC Call message is complete, and the XID is retired.

   In summary, RPC Call messages are sent by Requesters to Responders to
   initiate RPC transactions.  RPC Reply messages are sent by Responders
   to Requesters to complete the processing on an RPC transaction.

2.2.3.  RPC Transports

   The role of an "RPC transport" is to mediate the exchange of RPC
   messages between Requesters and Responders.  An RPC transport bridges
   the gap between the RPC message abstraction and the native operations
   of a particular network transport.

   RPC-over-RDMA is a connection-oriented RPC transport.  When a
   connection-oriented transport is used, clients initiate transport
   connections, while servers wait passively for incoming connection

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2.2.4.  External Data Representation

   One cannot assume that all Requesters and Responders represent data
   objects the same way internally.  RPC uses External Data
   Representation (XDR) to translate native data types and serialize
   arguments and results [RFC4506].

   The XDR protocol encodes data independently of the endianness or size
   of host-native data types, allowing unambiguous decoding of data on
   the receiving end.  RPC Programs are specified by writing an XDR
   definition of their procedures, argument data types, and result data

   XDR assumes that the number of bits in a byte (octet) and their order
   are the same on both endpoints and on the physical network.  The
   smallest indivisible unit of XDR encoding is a group of four octets.
   XDR also flattens lists, arrays, and other complex data types so they
   can be conveyed as a stream of bytes.

   A serialized stream of bytes that is the result of XDR encoding is
   referred to as an "XDR stream".  A sending endpoint encodes native
   data into an XDR stream and then transmits that stream to a receiver.
   A receiving endpoint decodes incoming XDR byte streams into its
   native data representation format.  XDR Opaque Data

   Sometimes, a data item must be transferred as is: without encoding or
   decoding.  The contents of such a data item are referred to as
   "opaque data".  XDR encoding places the content of opaque data items
   directly into an XDR stream without altering it in any way.  ULPs or
   applications perform any needed data translation in this case.
   Examples of opaque data items include the content of files or generic
   byte strings.  XDR Roundup

   The number of octets in a variable-length data item precedes that
   item in an XDR stream.  If the size of an encoded data item is not a
   multiple of four octets, octets containing zero are added after the
   end of the item; this is the case so that the next encoded data item
   in the XDR stream starts on a four-octet boundary.  The encoded size
   of the item is not changed by the addition of the extra octets.
   These extra octets are never exposed to ULPs.

   This technique is referred to as "XDR roundup", and the extra octets
   are referred to as "XDR roundup padding".

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2.3.  RDMA

   RPC Requesters and Responders can be made more efficient if large RPC
   messages are transferred by a third party, such as intelligent
   network-interface hardware (data movement offload), and placed in the
   receiver's memory so that no additional adjustment of data alignment
   has to be made (direct data placement or "DDP").  RDMA transports
   enable both optimizations.

2.3.1.  DDP

   Typically, RPC implementations copy the contents of RPC messages into
   a buffer before being sent.  An efficient RPC implementation sends
   bulk data without copying it into a separate send buffer first.

   However, socket-based RPC implementations are often unable to receive
   data directly into its final place in memory.  Receivers often need
   to copy incoming data to finish an RPC operation: sometimes, only to
   adjust data alignment.

   In this document, "RDMA" refers to the physical mechanism an RDMA
   transport utilizes when moving data.  Although this may not be
   efficient, before an RDMA transfer, a sender may copy data into an
   intermediate buffer.  After an RDMA transfer, a receiver may copy
   that data again to its final destination.

   In this document, the term "DDP" refers to any optimized data
   transfer where it is unnecessary for a receiving host's CPU to copy
   transferred data to another location after it has been received.

   Just as [RFC5666] did, this document focuses on the use of RDMA Read
   and Write operations to achieve both data movement offload and DDP.
   However, not all RDMA-based data transfer qualifies as DDP, and DDP
   can be achieved using non-RDMA mechanisms.

2.3.2.  RDMA Transport Requirements

   To achieve good performance during receive operations, RDMA
   transports require that RDMA consumers provision resources in advance
   to receive incoming messages.

   An RDMA consumer might provide Receive buffers in advance by posting
   an RDMA Receive Work Request for every expected RDMA Send from a
   remote peer.  These buffers are provided before the remote peer posts
   RDMA Send Work Requests; thus, this is often referred to as "pre-
   posting" buffers.

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   An RDMA Receive Work Request remains outstanding until hardware
   matches it to an inbound Send operation.  The resources associated
   with that Receive must be retained in host memory, or "pinned", until
   the Receive completes.

   Given these basic tenets of RDMA transport operation, the RPC-over-
   RDMA version 1 protocol assumes each transport provides the following
   abstract operations.  A more complete discussion of these operations
   is found in [RFC5040].

   Registered Memory
      Registered memory is a region of memory that is assigned a
      steering tag that temporarily permits access by the RDMA provider
      to perform data-transfer operations.  The RPC-over-RDMA version 1
      protocol assumes that each region of registered memory MUST be
      identified with a steering tag of no more than 32 bits and memory
      addresses of up to 64 bits in length.

   RDMA Send
      The RDMA provider supports an RDMA Send operation, with completion
      signaled on the receiving peer after data has been placed in a
      pre-posted buffer.  Sends complete at the receiver in the order
      they were issued at the sender.  The amount of data transferred by
      a single RDMA Send operation is limited by the size of the remote
      peer's pre-posted buffers.

   RDMA Receive
      The RDMA provider supports an RDMA Receive operation to receive
      data conveyed by incoming RDMA Send operations.  To reduce the
      amount of memory that must remain pinned awaiting incoming Sends,
      the amount of pre-posted memory is limited.  Flow control to
      prevent overrunning receiver resources is provided by the RDMA
      consumer (in this case, the RPC-over-RDMA version 1 protocol).

   RDMA Write
      The RDMA provider supports an RDMA Write operation to place data
      directly into a remote memory region.  The local host initiates an
      RDMA Write, and completion is signaled there.  No completion is
      signaled on the remote peer.  The local host provides a steering
      tag, memory address, and length of the remote peer's memory

      RDMA Writes are not ordered with respect to one another, but are
      ordered with respect to RDMA Sends.  A subsequent RDMA Send
      completion obtained at the write initiator guarantees that prior
      RDMA Write data has been successfully placed in the remote peer's

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   RDMA Read
      The RDMA provider supports an RDMA Read operation to place peer
      source data directly into the read initiator's memory.  The local
      host initiates an RDMA Read, and completion is signaled there.  No
      completion is signaled on the remote peer.  The local host
      provides steering tags, memory addresses, and a length for the
      remote source and local destination memory region.

      The local host signals Read completion to the remote peer as part
      of a subsequent RDMA Send message.  The remote peer can then
      release steering tags and subsequently free associated source
      memory regions.

   The RPC-over-RDMA version 1 protocol is designed to be carried over
   RDMA transports that support the above abstract operations.  This
   protocol conveys information sufficient for an RPC peer to direct an
   RDMA provider to perform transfers containing RPC data and to
   communicate their result(s).

3.  RPC-over-RDMA Protocol Framework

3.1.  Transfer Models

   A "transfer model" designates which endpoint exposes its memory and
   which is responsible for initiating the transfer of data.  To enable
   RDMA Read and Write operations, for example, an endpoint first
   exposes regions of its memory to a remote endpoint, which initiates
   these operations against the exposed memory.

      Requesters expose their memory to the Responder, and the Responder
      exposes its memory to Requesters.  The Responder reads, or pulls,
      RPC arguments or whole RPC calls from each Requester.  Requesters
      pull RPC results or whole RPC relies from the Responder.

      Requesters expose their memory to the Responder, and the Responder
      exposes its memory to Requesters.  Requesters write, or push, RPC
      arguments or whole RPC calls to the Responder.  The Responder
      pushes RPC results or whole RPC relies to each Requester.

      Requesters expose their memory to the Responder, but the Responder
      does not expose its memory.  The Responder pulls RPC arguments or
      whole RPC calls from each Requester.  The Responder pushes RPC
      results or whole RPC relies to each Requester.

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      The Responder exposes its memory to Requesters, but Requesters do
      not expose their memory.  Requesters push RPC arguments or whole
      RPC calls to the Responder.  Requesters pull RPC results or whole
      RPC relies from the Responder.

3.2.  Message Framing

   On an RPC-over-RDMA transport, each RPC message is encapsulated by an
   RPC-over-RDMA message.  An RPC-over-RDMA message consists of two XDR

   RPC Payload Stream
      The "Payload stream" contains the encapsulated RPC message being
      transferred by this RPC-over-RDMA message.  This stream always
      begins with the Transaction ID (XID) field of the encapsulated RPC

   Transport Stream
      The "Transport stream" contains a header that describes and
      controls the transfer of the Payload stream in this RPC-over-RDMA
      message.  This header is analogous to the record marking used for
      RPC on TCP sockets but is more extensive, since RDMA transports
      support several modes of data transfer.

   In its simplest form, an RPC-over-RDMA message consists of a
   Transport stream followed immediately by a Payload stream conveyed
   together in a single RDMA Send.  To transmit large RPC messages, a
   combination of one RDMA Send operation and one or more other RDMA
   operations is employed.

   RPC-over-RDMA framing replaces all other RPC framing (such as TCP
   record marking) when used atop an RPC-over-RDMA association, even
   when the underlying RDMA protocol may itself be layered atop a
   transport with a defined RPC framing (such as TCP).

   However, it is possible for RPC-over-RDMA to be dynamically enabled
   in the course of negotiating the use of RDMA via a ULP exchange.
   Because RPC framing delimits an entire RPC request or reply, the
   resulting shift in framing must occur between distinct RPC messages,
   and in concert with the underlying transport.

3.3.  Managing Receiver Resources

   It is critical to provide RDMA Send flow control for an RDMA
   connection.  If any pre-posted Receive buffer on the connection is
   not large enough to accept an incoming RDMA Send, or if a pre-posted
   Receive buffer is not available to accept an incoming RDMA Send, the

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   RDMA connection can be terminated.  This is different than
   conventional TCP/IP networking, in which buffers are allocated
   dynamically as messages are received.

   The longevity of an RDMA connection mandates that sending endpoints
   respect the resource limits of peer receivers.  To ensure messages
   can be sent and received reliably, there are two operational
   parameters for each connection.

3.3.1.  RPC-over-RDMA Credits

   Flow control for RDMA Send operations directed to the Responder is
   implemented as a simple request/grant protocol in the RPC-over-RDMA
   header associated with each RPC message.

   An RPC-over-RDMA version 1 credit is the capability to handle one
   RPC-over-RDMA transaction.  Each RPC-over-RDMA message sent from
   Requester to Responder requests a number of credits from the
   Responder.  Each RPC-over-RDMA message sent from Responder to
   Requester informs the Requester how many credits the Responder has
   granted.  The requested and granted values are carried in each RPC-
   over-RDMA message's rdma_credit field (see Section 4.2.3).

   Practically speaking, the critical value is the granted value.  A
   Requester MUST NOT send unacknowledged requests in excess of the
   Responder's granted credit limit.  If the granted value is exceeded,
   the RDMA layer may signal an error, possibly terminating the
   connection.  The granted value MUST NOT be zero, since such a value
   would result in deadlock.

   RPC calls complete in any order, but the current granted credit limit
   at the Responder is known to the Requester from RDMA Send ordering
   properties.  The number of allowed new requests the Requester may
   send is then the lower of the current requested and granted credit
   values, minus the number of requests in flight.  Advertised credit
   values are not altered when individual RPCs are started or completed.

   The requested and granted credit values MAY be adjusted to match the
   needs or policies in effect on either peer.  For instance, a
   Responder may reduce the granted credit value to accommodate the
   available resources in a Shared Receive Queue.  The Responder MUST
   ensure that an increase in receive resources is effected before the
   next RPC Reply message is sent.

   A Requester MUST maintain enough receive resources to accommodate
   expected replies.  Responders have to be prepared for there to be no
   receive resources available on Requesters with no pending RPC

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   Certain RDMA implementations may impose additional flow-control
   restrictions, such as limits on RDMA Read operations in progress at
   the Responder.  Accommodation of such restrictions is considered the
   responsibility of each RPC-over-RDMA version 1 implementation.

3.3.2.  Inline Threshold

   An "inline threshold" value is the largest message size (in octets)
   that can be conveyed in one direction between peer implementations
   using RDMA Send and Receive.  The inline threshold value is the
   smaller of the largest number of bytes the sender can post via a
   single RDMA Send operation and the largest number of bytes the
   receiver can accept via a single RDMA Receive operation.  Each
   connection has two inline threshold values: one for messages flowing
   from Requester-to-Responder (referred to as the "call inline
   threshold") and one for messages flowing from Responder-to-Requester
   (referred to as the "reply inline threshold").

   Unlike credit limits, inline threshold values are not advertised to
   peers via the RPC-over-RDMA version 1 protocol, and there is no
   provision for inline threshold values to change during the lifetime
   of an RPC-over-RDMA version 1 connection.

3.3.3.  Initial Connection State

   When a connection is first established, peers might not know how many
   receive resources the other has, nor how large the other peer's
   inline thresholds are.

   As a basis for an initial exchange of RPC requests, each RPC-over-
   RDMA version 1 connection provides the ability to exchange at least
   one RPC message at a time, whose RPC Call and Reply messages are no
   more than 1024 bytes in size.  A Responder MAY exceed this basic
   level of configuration, but a Requester MUST NOT assume more than one
   credit is available and MUST receive a valid reply from the Responder
   carrying the actual number of available credits, prior to sending its
   next request.

   Receiver implementations MUST support inline thresholds of 1024 bytes
   but MAY support larger inline thresholds values.  An independent
   mechanism for discovering a peer's inline thresholds before a
   connection is established may be used to optimize the use of RDMA
   Send and Receive operations.  In the absence of such a mechanism,
   senders and receives MUST assume the inline thresholds are 1024

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3.4.  XDR Encoding with Chunks

   When a DDP capability is available, the transport places the contents
   of one or more XDR data items directly into the receiver's memory,
   separately from the transfer of other parts of the containing XDR

3.4.1.  Reducing an XDR Stream

   RPC-over-RDMA version 1 provides a mechanism for moving part of an
   RPC message via a data transfer distinct from an RDMA Send/Receive
   pair.  The sender removes one or more XDR data items from the Payload
   stream.  They are conveyed via other mechanisms, such as one or more
   RDMA Read or Write operations.  As the receiver decodes an incoming
   message, it skips over directly placed data items.

   The portion of an XDR stream that is split out and moved separately
   is referred to as a "chunk".  In some contexts, data in an RPC-over-
   RDMA header that describes these split out regions of memory may also
   be referred to as a "chunk".

   A Payload stream after chunks have been removed is referred to as a
   "reduced" Payload stream.  Likewise, a data item that has been
   removed from a Payload stream to be transferred separately is
   referred to as a "reduced" data item.

3.4.2.  DDP-Eligibility

   Not all XDR data items benefit from DDP.  For example, small data
   items or data items that require XDR unmarshaling by the receiver do
   not benefit from DDP.  In addition, it is impractical for receivers
   to prepare for every possible XDR data item in a protocol to be
   transferred in a chunk.

   To maintain interoperability on an RPC-over-RDMA transport, a
   determination must be made of which few XDR data items in each ULP
   are allowed to use DDP.

   This is done by additional specifications that describe how ULPs
   employ DDP.  A "ULB specification" identifies which specific
   individual XDR data items in a ULP MAY be transferred via DDP.  Such
   data items are referred to as "DDP-eligible".  All other XDR data
   items MUST NOT be reduced.

   Detailed requirements for ULBs are provided in Section 6.

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3.4.3.  RDMA Segments

   When encoding a Payload stream that contains a DDP-eligible data
   item, a sender may choose to reduce that data item.  When it chooses
   to do so, the sender does not place the item into the Payload stream.
   Instead, the sender records in the RPC-over-RDMA header the location
   and size of the memory region containing that data item.

   The Requester provides location information for DDP-eligible data
   items in both RPC Call and Reply messages.  The Responder uses this
   information to retrieve arguments contained in the specified region
   of the Requester's memory or place results in that memory region.

   An "RDMA segment", or "plain segment", is an RPC-over-RDMA Transport
   header data object that contains the precise coordinates of a
   contiguous memory region that is to be conveyed separately from the
   Payload stream.  Plain segments contain the following information:

      Steering tag (STag) or R_key generated by registering this memory
      with the RDMA provider.

      The length of the RDMA segment's memory region, in octets.  An
      "empty segment" is an RDMA segment with the value zero (0) in its
      length field.

      The offset or beginning memory address of the RDMA segment's
      memory region.

   See [RFC5040] for further discussion.

3.4.4.  Chunks

   In RPC-over-RDMA version 1, a "chunk" refers to a portion of the
   Payload stream that is moved independently of the RPC-over-RDMA
   Transport header and Payload stream.  Chunk data is removed from the
   sender's Payload stream, transferred via separate operations, and
   then reinserted into the receiver's Payload stream to form a complete
   RPC message.

   Each chunk is comprised of RDMA segments.  Each RDMA segment
   represents a single contiguous piece of that chunk.  A Requester MAY
   divide a chunk into RDMA segments using any boundaries that are
   convenient.  The length of a chunk is the sum of the lengths of the
   RDMA segments that comprise it.

Top      ToC       Page 16 
   The RPC-over-RDMA version 1 transport protocol does not place a limit
   on chunk size.  However, each ULP may cap the amount of data that can
   be transferred by a single RPC (for example, NFS has "rsize" and
   "wsize", which restrict the payload size of NFS READ and WRITE
   operations).  The Responder can use such limits to sanity check chunk
   sizes before using them in RDMA operations.  Counted Arrays

   If a chunk contains a counted array data type, the count of array
   elements MUST remain in the Payload stream, while the array elements
   MUST be moved to the chunk.  For example, when encoding an opaque
   byte array as a chunk, the count of bytes stays in the Payload
   stream, while the bytes in the array are removed from the Payload
   stream and transferred within the chunk.

   Individual array elements appear in a chunk in their entirety.  For
   example, when encoding an array of arrays as a chunk, the count of
   items in the enclosing array stays in the Payload stream, but each
   enclosed array, including its item count, is transferred as part of
   the chunk.  Optional-Data

   If a chunk contains an optional-data data type, the "is present"
   field MUST remain in the Payload stream, while the data, if present,
   MUST be moved to the chunk.  XDR Unions

   A union data type MUST NOT be made DDP-eligible, but one or more of
   its arms MAY be DDP-eligible, subject to the other requirements in
   this section.  Chunk Roundup

   Except in special cases (covered in Section 3.5.3), a chunk MUST
   contain exactly one XDR data item.  This makes it straightforward to
   reduce variable-length data items without affecting the XDR alignment
   of data items in the Payload stream.

   When a variable-length XDR data item is reduced, the sender MUST
   remove XDR roundup padding for that data item from the Payload stream
   so that data items remaining in the Payload stream begin on four-byte

Top      ToC       Page 17 
3.4.5.  Read Chunks

   A "Read chunk" represents an XDR data item that is to be pulled from
   the Requester to the Responder.

   A Read chunk is a list of one or more RDMA read segments.  An RDMA
   read segment consists of a Position field followed by a plain
   segment.  See Section 4.1.2 for details.

      The byte offset in the unreduced Payload stream where the receiver
      reinserts the data item conveyed in a chunk.  The Position value
      MUST be computed from the beginning of the unreduced Payload
      stream, which begins at Position zero.  All RDMA read segments
      belonging to the same Read chunk have the same value in their
      Position field.

   While constructing an RPC Call message, a Requester registers memory
   regions that contain data to be transferred via RDMA Read operations.
   It advertises the coordinates of these regions in the RPC-over-RDMA
   Transport header of the RPC Call message.

   After receiving an RPC Call message sent via an RDMA Send operation,
   a Responder transfers the chunk data from the Requester using RDMA
   Read operations.  The Responder reconstructs the transferred chunk
   data by concatenating the contents of each RDMA segment, in list
   order, into the received Payload stream at the Position value
   recorded in that RDMA segment.

   Put another way, the Responder inserts the first RDMA segment in a
   Read chunk into the Payload stream at the byte offset indicated by
   its Position field.  RDMA segments whose Position field value match
   this offset are concatenated afterwards, until there are no more RDMA
   segments at that Position value.

   The Position field in a read segment indicates where the containing
   Read chunk starts in the Payload stream.  The value in this field
   MUST be a multiple of four.  All segments in the same Read chunk
   share the same Position value, even if one or more of the RDMA
   segments have a non-four-byte-aligned length.

Top      ToC       Page 18  Decoding Read Chunks

   While decoding a received Payload stream, whenever the XDR offset in
   the Payload stream matches that of a Read chunk, the Responder
   initiates an RDMA Read to pull the chunk's data content into
   registered local memory.

   The Responder acknowledges its completion of use of Read chunk source
   buffers when it sends an RPC Reply message to the Requester.  The
   Requester may then release Read chunks advertised in the request.  Read Chunk Roundup

   When reducing a variable-length argument data item, the Requester
   SHOULD NOT include the data item's XDR roundup padding in the chunk.
   The length of a Read chunk is determined as follows:

   o  If the Requester chooses to include roundup padding in a Read
      chunk, the chunk's total length MUST be the sum of the encoded
      length of the data item and the length of the roundup padding.
      The length of the data item that was encoded into the Payload
      stream remains unchanged.

      The sender can increase the length of the chunk by adding another
      RDMA segment containing only the roundup padding, or it can do so
      by extending the final RDMA segment in the chunk.

   o  If the sender chooses not to include roundup padding in the chunk,
      the chunk's total length MUST be the same as the encoded length of
      the data item.

3.4.6.  Write Chunks

   While constructing an RPC Call message, a Requester prepares memory
   regions in which to receive DDP-eligible result data items.  A "Write
   chunk" represents an XDR data item that is to be pushed from a
   Responder to a Requester.  It is made up of an array of zero or more
   plain segments.

   Write chunks are provisioned by a Requester long before the Responder
   has prepared the reply Payload stream.  A Requester often does not
   know the actual length of the result data items to be returned, since
   the result does not yet exist.  Thus, it MUST register Write chunks
   long enough to accommodate the maximum possible size of each returned
   data item.

Top      ToC       Page 19 
   In addition, the XDR position of DDP-eligible data items in the
   reply's Payload stream is not predictable when a Requester constructs
   an RPC Call message.  Therefore, RDMA segments in a Write chunk do
   not have a Position field.

   For each Write chunk provided by a Requester, the Responder pushes
   one data item to the Requester, filling the chunk contiguously and in
   segment array order until that data item has been completely written
   to the Requester.  The Responder MUST copy the segment count and all
   segments from the Requester-provided Write chunk into the RPC Reply
   message's Transport header.  As it does so, the Responder updates
   each segment length field to reflect the actual amount of data that
   is being returned in that segment.  The Responder then sends the RPC
   Reply message via an RDMA Send operation.

   An "empty Write chunk" is a Write chunk with a zero segment count.
   By definition, the length of an empty Write chunk is zero.  An
   "unused Write chunk" has a non-zero segment count, but all of its
   segments are empty segments.  Decoding Write Chunks

   After receiving the RPC Reply message, the Requester reconstructs the
   transferred data by concatenating the contents of each segment, in
   array order, into the RPC Reply message's XDR stream at the known XDR
   position of the associated DDP-eligible result data item.  Write Chunk Roundup

   When provisioning a Write chunk for a variable-length result data
   item, the Requester SHOULD NOT include additional space for XDR
   roundup padding.  A Responder MUST NOT write XDR roundup padding into
   a Write chunk, even if the Requester made space available for it.
   Therefore, when returning a single variable-length result data item,
   a returned Write chunk's total length MUST be the same as the encoded
   length of the result data item.

3.5.  Message Size

   A receiver of RDMA Send operations is required by RDMA to have
   previously posted one or more adequately sized buffers.  Memory
   savings are achieved on both Requesters and Responders by posting
   small Receive buffers.  However, not all RPC messages are small.
   RPC-over-RDMA version 1 provides several mechanisms that allow
   messages of any size to be conveyed efficiently.

Top      ToC       Page 20 
3.5.1.  Short Messages

   RPC messages are frequently smaller than typical inline thresholds.
   For example, the NFS version 3 GETATTR operation is only 56 bytes: 20
   bytes of RPC header, a 32-byte file handle argument, and 4 bytes for
   its length.  The reply to this common request is about 100 bytes.

   Since all RPC messages conveyed via RPC-over-RDMA require an RDMA
   Send operation, the most efficient way to send an RPC message that is
   smaller than the inline threshold is to append the Payload stream
   directly to the Transport stream.  An RPC-over-RDMA header with a
   small RPC Call or Reply message immediately following is transferred
   using a single RDMA Send operation.  No other operations are needed.

   An RPC-over-RDMA transaction using Short Messages:

           Requester                             Responder
               |        RDMA Send (RDMA_MSG)         |
          Call |   ------------------------------>   |
               |                                     |
               |                                     | Processing
               |                                     |
               |        RDMA Send (RDMA_MSG)         |
               |   <------------------------------   | Reply

3.5.2.  Chunked Messages

   If DDP-eligible data items are present in a Payload stream, a sender
   MAY reduce some or all of these items by removing them from the
   Payload stream.  The sender uses a separate mechanism to transfer the
   reduced data items.  The Transport stream with the reduced Payload
   stream immediately following is then transferred using a single RDMA
   Send operation.

   After receiving the Transport and Payload streams of an RPC Call
   message accompanied by Read chunks, the Responder uses RDMA Read
   operations to move reduced data items in Read chunks.  Before sending
   the Transport and Payload streams of an RPC Reply message containing
   Write chunks, the Responder uses RDMA Write operations to move
   reduced data items in Write and Reply chunks.

Top      ToC       Page 21 
   An RPC-over-RDMA transaction with a Read chunk:

           Requester                             Responder
               |        RDMA Send (RDMA_MSG)         |
          Call |   ------------------------------>   |
               |        RDMA Read                    |
               |   <------------------------------   |
               |        RDMA Response (arg data)     |
               |   ------------------------------>   |
               |                                     |
               |                                     | Processing
               |                                     |
               |        RDMA Send (RDMA_MSG)         |
               |   <------------------------------   | Reply

   An RPC-over-RDMA transaction with a Write chunk:

           Requester                             Responder
               |        RDMA Send (RDMA_MSG)         |
          Call |   ------------------------------>   |
               |                                     |
               |                                     | Processing
               |                                     |
               |        RDMA Write (result data)     |
               |   <------------------------------   |
               |        RDMA Send (RDMA_MSG)         |
               |   <------------------------------   | Reply

3.5.3.  Long Messages

   When a Payload stream is larger than the receiver's inline threshold,
   the Payload stream is reduced by removing DDP-eligible data items and
   placing them in chunks to be moved separately.  If there are no DDP-
   eligible data items in the Payload stream, or the Payload stream is
   still too large after it has been reduced, the RDMA transport MUST
   use RDMA Read or Write operations to convey the Payload stream
   itself.  This mechanism is referred to as a "Long Message".

   To transmit a Long Message, the sender conveys only the Transport
   stream with an RDMA Send operation.  The Payload stream is not
   included in the Send buffer in this instance.  Instead, the Requester
   provides chunks that the Responder uses to move the Payload stream.

   Long Call
      To send a Long Call message, the Requester provides a special Read
      chunk that contains the RPC Call message's Payload stream.  Every
      RDMA read segment in this chunk MUST contain zero in its Position
      field.  Thus, this chunk is known as a "Position Zero Read chunk".

Top      ToC       Page 22 
   Long Reply
      To send a Long Reply, the Requester provides a single special
      Write chunk in advance, known as the "Reply chunk", that will
      contain the RPC Reply message's Payload stream.  The Requester
      sizes the Reply chunk to accommodate the maximum expected reply
      size for that upper-layer operation.

   Though the purpose of a Long Message is to handle large RPC messages,
   Requesters MAY use a Long Message at any time to convey an RPC Call

   A Responder chooses which form of reply to use based on the chunks
   provided by the Requester.  If Write chunks were provided and the
   Responder has a DDP-eligible result, it first reduces the reply
   Payload stream.  If a Reply chunk was provided and the reduced
   Payload stream is larger than the reply inline threshold, the
   Responder MUST use the Requester-provided Reply chunk for the reply.

   XDR data items may appear in these special chunks without regard to
   their DDP-eligibility.  As these chunks contain a Payload stream,
   such chunks MUST include appropriate XDR roundup padding to maintain
   proper XDR alignment of their contents.

   An RPC-over-RDMA transaction using a Long Call:

           Requester                             Responder
               |        RDMA Send (RDMA_NOMSG)       |
          Call |   ------------------------------>   |
               |        RDMA Read                    |
               |   <------------------------------   |
               |        RDMA Response (RPC call)     |
               |   ------------------------------>   |
               |                                     |
               |                                     | Processing
               |                                     |
               |        RDMA Send (RDMA_MSG)         |
               |   <------------------------------   | Reply

Top      ToC       Page 23 
   An RPC-over-RDMA transaction using a Long Reply:

           Requester                             Responder
               |        RDMA Send (RDMA_MSG)         |
          Call |   ------------------------------>   |
               |                                     |
               |                                     | Processing
               |                                     |
               |        RDMA Write (RPC reply)       |
               |   <------------------------------   |
               |        RDMA Send (RDMA_NOMSG)       |
               |   <------------------------------   | Reply

(page 23 continued on part 2)

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