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8   Use cases for further study      Up
8.1   Introduction
8.2   3D video delivering based on 2D video warehouse
8.3   3D video conversational services
8.4   Multiple-party 3D video conference
8.5   3D video call fall back to legacy phone
8.6   3D video call fall back between 3D capable phones
8.7   3D content in messaging   PDF-p. 44
8.8   3D service in the converged environment
8.9   Bitrate adaptation
8.10   View scalability for graceful degradation
9   Mobile 3D subjective tests   PDF-p. 47
10   Content re-targeting
11   Conclusions
A   Change history   PDF-p. 56

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